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3D Visualizer
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3D Visualizer

Bigyan Kar's profile picture
Posted by Bigyan Kar
0 - 5 yrs
₹2L - ₹5L / yr
Delhi, Gurugram, Noida, Bhubaneswar
Skills
VRAY
rendering
3ds Max
GeoShot Technologies is at the forefront of advanced 3D visualization in the disciplines of Golf, Architecture, GIS, BIM and Architectural Scale Modeling. We are a team passionate about implementing advanced 3D solutions. The company has a team of graphic specialists, artists, 3D animation experts, GIS / photogrammetry / LiDAR specialists, Architectural/Civil/Mechanical Engineers, CAD specialists, Scale Modelers and Software programmers. We are a company totally committed to qualitative work approach, creativity with innovative ideas. We strive to remain at the cutting-edge of technologies ensuring quality delivery on schedule on various software platforms required by the customer. The recognition received from our clients worldwide is proof of our abilities. With our efficient and flexible workflow, GeoShot can undertake and successfully complete any major graphics, 3D animation, GIS, BIM, CAD and Scale modeling project. GeoShot is always known for its on-time delivery and high quality output. We provide services to clients across North America, Europe, Australia and Asia.
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Shubham Vishwakarma

Full Stack Developer - Averlon
I had an amazing experience. It was a delight getting interviewed via Cutshort. The entire end to end process was amazing. I would like to mention Reshika, she was just amazing wrt guiding me through the process. Thank you team.
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About Geoshot Technologies

Founded :
2013
Type :
Services
Size :
20-100
Stage :
Profitable

About

GeoShot Technologies is a leading provider of advanced 3D visualization solutions for Golf, Architecture, GIS, BIM, and Architectural Scale Modeling. With a team of experts in graphic design, 3D animation, GIS, photogrammetry, LiDAR, engineering, CAD, scale modeling, and software programming, GeoShot is committed to delivering high-quality work with innovative ideas. The company operates in North America, Europe, Australia, and Asia, providing services to clients worldwide.
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Role Overview:

We’re hiring a WebGL/Three.js Engineer who is passionate about 3D rendering and browser-based visual experiences. This is a hands-on WebGL/Three.js role where you’ll own the rendering pipeline - from 3D asset ingestion to advanced shaders and real-time lighting.

You will build high-performance, photorealistic, and smooth 60fps experiences across devices, crafting custom rendering solutions that push the limits of WebGL.


What You’ll Build:

1. 3D Rendering & Visualization:

  • Develop and optimize real-time 3D viewers running at 60fps across all devices
  • Implement advanced rendering: PBR, IBL, shadows, reflections
  • Create custom shaders for metals, glass, fabrics, transparency, and complex materials
  • Build dynamic lighting systems for photorealism
  • Implement AR placement and real-world environmental rendering
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2. Performance Optimization:

  • Optimize 3D asset loading for near-instant initial render
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3. 3D Asset Pipeline & Tools:

  • Build loaders/parsers for glTF, USDZ, OBJ, FBX
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  • Develop debugging and visualization tools for asset inspection


4. Interactive Controls & UI Features:

  • Implement camera systems: orbit, pan, zoom, animated transitions
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5. WebXR & AR Experiences:

  • Implement WebXR VR/AR experiences directly inside browsers
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6. Graphics Systems Architecture:

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Technical Stack:

1. Graphics & Rendering:

  • WebGL 1.0/2.0, OpenGL ES, GLSL
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2. Frontend & Web:

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  • React, Next.js, familiarity with Vue
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3. Performance:

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4. Collaboration:

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What We’re Looking For:

1. Must-Haves:

  • 5-8+ years in graphics programming with deep WebGL/Three.js knowledge
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  • Expert in GLSL: vertex, fragment, compute shaders
  • Mastery of PBR, material systems, and physically accurate lighting
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  • Ability to debug GPU issues and optimize across browsers/devices
  • Ability to build custom WebGL engines from scratch


2. Highly Desirable:

  • Experience with Three.js/Babylon.js (plus, not required)
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  • Strong mobile optimization knowledge
  • Experience with GPU compute, GPGPU
  • Familiarity with Unity/Unreal internals
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  • Experience with photogrammetry or 3D scanning
  • Open-source graphics contributions


Technical Challenges You’ll Tackle:

  • Achieving photorealistic 60fps rendering on mobile browsers
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  • Managing thousands of product SKUs with diverse materials
  • Debugging GPU issues across browsers, devices, and GPU vendors


Why Join the Company:

  • Pure graphics engineering — not generic frontend work
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  • High-performance engineering culture
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  • Backed by NVIDIA, Microsoft, Google


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Create and manage digital assets
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Great Place to Work, one of Inc.’s Best Workplaces and a recipient of the 2019 Glassdoor Top CEO employee’s choice award. The San Francisco Business Times and Silicon Valley Business Journal awarded AppLovin one of the Bay Area’s Best Places to Work in 2019, 2020 and 2021, and the Workplace Wellness Award in 2019 which recognizes businesses that are leaders in improving worker well-being.
 
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AppLovin is an equal opportunity employer and considers qualified applicants without regard to race, gender, sexual orientation, gender identity or expression, genetic information, national origin, age, disability, medical condition, religion, marital status or veteran status, or any other basis protected by law.
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Shubham Vishwakarma's profile image

Shubham Vishwakarma

Full Stack Developer - Averlon
I had an amazing experience. It was a delight getting interviewed via Cutshort. The entire end to end process was amazing. I would like to mention Reshika, she was just amazing wrt guiding me through the process. Thank you team.
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