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Role Overview:
We’re hiring a WebGL/Three.js Engineer who is passionate about 3D rendering and browser-based visual experiences. This is a hands-on WebGL/Three.js role where you’ll own the rendering pipeline - from 3D asset ingestion to advanced shaders and real-time lighting.
You will build high-performance, photorealistic, and smooth 60fps experiences across devices, crafting custom rendering solutions that push the limits of WebGL.
What You’ll Build:
1. 3D Rendering & Visualization:
- Develop and optimize real-time 3D viewers running at 60fps across all devices
- Implement advanced rendering: PBR, IBL, shadows, reflections
- Create custom shaders for metals, glass, fabrics, transparency, and complex materials
- Build dynamic lighting systems for photorealism
- Implement AR placement and real-world environmental rendering
- Add post-processing effects: bloom, AO, depth of field, color grading
- Build interactive 3D configurators with real-time customization
2. Performance Optimization:
- Optimize 3D asset loading for near-instant initial render
- Implement LOD systems, shader optimization, and efficient resource usage
- Use compression pipelines: geometry, textures, KTX2/Basis
- Implement frustum & occlusion culling, instancing, and batching
- Profile GPU memory, draw calls, and shader performance
- Build adaptive quality settings based on device capabilities
3. 3D Asset Pipeline & Tools:
- Build loaders/parsers for glTF, USDZ, OBJ, FBX
- Implement asset optimization: UV mapping, normal maps, texture atlasing
- Create mesh-processing tools: decimation, smoothing, tangents
- Build progressive loading, caching, and streaming systems
- Develop debugging and visualization tools for asset inspection
4. Interactive Controls & UI Features:
- Implement camera systems: orbit, pan, zoom, animated transitions
- Build gestures for mobile: pinch, rotate, drag
- Create 360° product viewers with fluid interactions
- Add hotspots, annotations, measurement tools, and view presets
- Enable screenshot and recording functionalities
5. WebXR & AR Experiences:
- Implement WebXR VR/AR experiences directly inside browsers
- Build AR Quick Look integration for iOS
- Integrate AR.js / 8th Wall for seamless web AR
- Implement environment lighting estimation and hit testing
- Build cross-platform AR for iOS + Android
6. Graphics Systems Architecture:
- Architect custom WebGL rendering solutions from scratch
- Build material/shader libraries and rendering modules
- Create scene graph management systems
- Build modular systems with reusable rendering utilities
- Design APIs for frontend integration and customization
Technical Stack:
1. Graphics & Rendering:
- WebGL 1.0/2.0, OpenGL ES, GLSL
- 3D formats: glTF 2.0, USDZ, OBJ, FBX, Collada
- Tools: Blender, RenderDoc, Spector.js
- Texture tools: Sharp, ImageMagick, compression utilities
2. Frontend & Web:
- JavaScript / TypeScript
- React, Next.js, familiarity with Vue
- Webpack, Vite, Rollup
- Jest, Cypress
3. Performance:
- Chrome DevTools, WebGL Inspector, GPU profilers
- Draco, meshoptimizer, KTX2/Basis
- Cloudflare, AWS CloudFront
4. Collaboration:
- Git/GitHub
- Technical documentation: shaders, specs, APIs
What We’re Looking For:
1. Must-Haves:
- 5-8+ years in graphics programming with deep WebGL/Three.js knowledge
- Strong understanding of the full rendering pipeline
- Expert in GLSL: vertex, fragment, compute shaders
- Mastery of PBR, material systems, and physically accurate lighting
- Proven experience building high-performance 3D web apps
- Strong JavaScript/TypeScript skills
- Solid understanding of 3D math: matrices, vectors, quaternions
- Experience with 3D formats, UV mapping, texture workflows
- Ability to debug GPU issues and optimize across browsers/devices
- Ability to build custom WebGL engines from scratch
2. Highly Desirable:
- Experience with Three.js/Babylon.js (plus, not required)
- E-commerce and 3D configurator experience
- WebXR development experience
- Strong mobile optimization knowledge
- Experience with GPU compute, GPGPU
- Familiarity with Unity/Unreal internals
- Background in advanced rendering research
- Knowledge of ray tracing, path tracing
- Experience with photogrammetry or 3D scanning
- Open-source graphics contributions
Technical Challenges You’ll Tackle:
- Achieving photorealistic 60fps rendering on mobile browsers
- Sub-second loading for complex 3D models
- Realistic shaders for different materials (jewelry, fabric, metal, glass)
- Adaptive rendering across low-end to high-end devices
- Seamless AR blending of virtual + real environments
- Managing thousands of product SKUs with diverse materials
- Debugging GPU issues across browsers, devices, and GPU vendors
Why Join the Company:
- Pure graphics engineering — not generic frontend work
- Solve deep rendering challenges that push WebGL limits
- Create visually stunning work seen by millions
- Work with modern WebGL 2.0 capabilities
- Freedom to experiment with advanced graphic techniques
- High-performance engineering culture
- Your rendering work directly influences customer engagement
- Access to high-end GPUs, devices, and graphics tools
- Backed by NVIDIA, Microsoft, Google
Location & Work Culture:
- Bengaluru (HSR Layout)
- 6 days a week, (5 days-in-office, Saturdays WFH)
- Culture: performance-focused, graphics craftsmanship, high attention to detail
- Small, senior engineering team with deep expertise
- Access to GPUs, testing devices, and 3D tools
Duties
- Perform site survey and analysis on all noise and vibration requirement
- Develop acoustic system design concepts and report to achieve project and product performance requirements
- Troubleshoot noise issue and provide solution
- Collaborate with the sale team to provide acoustic solution through site visits and measurement
- Study Project specification and propose suitable product and solution
- Prepare project BOQ and Technical submittal
- Develop and improve the company acoustic products
Experience
- Good knowledge and understanding of acoustic testing and measurement techniques
- Good experience in Acoustic Software's
- Good Experience in AutoCAD and other modelling software
With a rich legacy of over 103 years, HHYS Inframart has earned a trusted name in the building materials and interior solutions industry. As we continue to grow, we are looking to expand our design team by bringing on a creative and practical Interior Designer who can support ongoing projects and help make our design solutions simple, elegant, and effective.
We are seeking an Interior Designer who is passionate about functional aesthetics and has hands-on experience in residential interiors and modular kitchen planning. The ideal candidate will collaborate with our existing team, contribute fresh design ideas, and help streamline the overall design process, ensuring efficiency and client satisfaction.
Key Responsibilities:
- Assist in the planning, design, and execution of residential interior projects
- Create mood boards, 2D/3D layout plans, and presentations for client approvals
- Provide practical and efficient modular kitchen designs based on space and client needs
- Coordinate with clients, vendors, and in-house sales and execution teams
- Simplify design processes to enhance team efficiency and customer experience
- Ensure timely delivery of design documentation and support site teams when required
- Stay updated with market trends, materials, and finishes
- Support showroom display planning and material selections
🧠 Requirements:
- Degree/Diploma in Interior Design or related field
- Minimum 2–3 years of experience in interior design, preferably with modular kitchen projects
- Proficiency in design tools like AutoCAD, SketchUp, 3ds Max, or similar software
- Strong communication, visualisation, and presentation skills
- Ability to understand client needs and convert them into practical solutions
- A team player who can collaborate well and contribute to process improvement
🌟 What We Offer:
- Opportunity to work with a brand having over 103 years of excellence
- A collaborative and supportive team environment
- Exposure to diverse projects and evolving market trends
- Scope for creative input and career growth
Location: Saket, Delhi, India (Hybrid, On-site)
Company: Identicube LLP
Experience: 3-5 Years
About Identicube LLP: Identicube LLP is a leading creative agency based in Delhi, specializing in Animation (2D/3D), Experience Design, User Research, Strategy Planning, and Branding. We are dedicated to transforming ideas into captivating visual experiences, helping brands connect with their audiences in meaningful ways. Our team of designers, artists, and strategists work together to create innovative and impactful solutions.
Job Summary: Identicube LLP is seeking a motivated and creative 3D Generalist to join our team. The ideal candidate will have a strong passion for animation, a keen eye for detail, and a willingness to learn and grow in a collaborative environment. You will work closely with our experienced animators and designers, contributing to real projects while developing your skills.
Key Responsibilities:
- Assist in creating high-quality 3D animations for various projects, including branding, advertising, and immersive experiences.
- Collaborate with the creative team to develop animation concepts that align with project objectives.
- Require support throughout the 3D Pipeline including Modelling, Texturing, Lighting, Camera Animation, and Rendering.
- Have basic knowledge of 3D Motion Graphics.
- Participate in team meetings, brainstorming sessions, and project reviews.
- Apply feedback to improve animations, ensuring they meet the required standards.
- Stay updated on the latest animation techniques and tools, contributing fresh ideas to the team.
Qualifications:
- Completed a degree in Animation, Fine Arts, Graphic Design, or a related field.
- A strong portfolio showcasing your 3D animation work, even if it’s from academic projects.
- Proficiency in animation software such as Blender and 3Ds Max, Cinema 4D, Octane Renderer, Redshift Renderer
- Basic understanding of animation principles, including timing, weight, and movement.
- Eagerness to learn, adapt, and take on new challenges in a fast-paced environment.
- Good communication skills and the ability to work collaboratively.
Preferred Skills:
- Familiarity with Unreal Engine or other real-time animation platforms.
- Should have knowledge of environment design, Product Visualization and 3D Motion Graphics.
- Knowledge of Blender and 3Ds Max, Cinema 4D, Octane Renderer, Redshift Renderer
- Experience in 3D modeling, rigging, or texturing.
- Interest in branding, advertising, and experience design.
What We Offer:
- A hands-on learning experience in a creative and dynamic work environment.
- Mentorship from experienced professionals in the animation and design industries.
- Opportunity to work on real projects and build your portfolio.
- Competitive Salary.

Hello,
Greetings for the day !!!
Tridat Technologies is hiring “Interior Designer” for one of the renowned Interior Design and Architectural firm based @ Pune !!!
Position: Interior Designer/Architect
Job Responsibilities:
• Collaborate with clients to understand their design requirements and objectives
• Develop innovative and functional design concepts for residential and commercial spaces
• Create detailed 2D and 3D visualizations using AutoCAD, Google SketchUp 3D, V-Ray, and 3D Max
• Coordinate with project teams to ensure smooth execution of design plans
• Oversee on-site execution, ensuring high-quality workmanship and timely completion
• Stay updated with industry trends, materials, and technologies
Requirements:
• Minimum 1+ years of experience in interior design and architecture
• Proficiency in AutoCAD, Google SketchUp 3D, V-Ray, and 3D Max
• Strong knowledge of design principles, materials, and construction techniques
• Excellent communication and presentation skills
• Ability to work collaboratively in a fast-paced environment
• On-site project execution experience is a must
Working Days: Monday to Saturday
Shifts: General Shift
Location: Fatima Nagar, Pune
Thank You & Regards,
Shraddha Kamble
HR Recruiter
• Have a good understanding of both the AEC/O industry and 3D visualization
industry.
• Good knowledge of 3D modeling software such as 3ds MAX, Maya, Rhino, Revit
and Blender
• Experience with cloud collaboration tools like BIM360, and ACC.
• VR/AR experience is a plus. For example, Unreal with C++ or Unity3d with C#.
• Strong understanding of visual programming plugins: Dynamo, Grasshopper, etc.
• Knowledge of batch rendering and how to set up a render farm
• Have experience in developing tools and scripts to standardize the visualization
workflow and to shorten the timeline by automating redundant tasks.
• Draft up wireframe quickly before proceeding with the production
As a 3D modeler you will be responsible for creating virtual worlds and characters. You will be bringing life into sketches and concept art. You will be working in a team with lots of other talented artists, engineers and programmers. You must be well versed with industry standard 3D modeling programs and tools. Good spatial skills and a well honed sense of color and design will help you succeed in this job.
Responsibilities
- Create and manage digital assets
- Interpret concept art and sketches to create virtual characters, environment and props
- Follow design guidelines, asset naming conventions and other technical constraints
- Prototype and iterate on models and characters based on feedback from team members
- Create textures and UV maps
- Optimize, refine and correct model geometry
- Rig models and characters for animation
- Work with artists, animators and programmers to execute projects on time
- Keep abreast with the latest developments in 3D design, capture and modeling tools and technologies
Requirements
- Expert level knowledge of 3D design in 3DS Max
- An eye for detail and good visualization skills
- Ability to take feedback and make changes as required
- Extensive knowledge of character design, rigging, skinning etc.
- Some familiarity with animation techniques
- Good communication skills
- Minimum 2 years of experience in 3D design and modeling
Contract length: 12 months
Years of Experience Required: 5+ Years
What You’ll Do:
Intake requirements and collaborate with other designers, product managers and engineers to design, prototype, and deliver new interaction models and experiences to our customers
Develop expert-level knowledge of the industry and bring new ideas to the team
Support in user testing and research activities to uncover further customer and business needs
Ideally, candidates will have:
- Deep knowledge of design and the process, including fluency in Adobe Creative Cloud and Sketch
- Strong problem solving skills
- An understanding and ability to create 3D content and apply it to mixed realities
- A trailblazer in visual and interaction design creation
- Brilliant design portfolio to exhibit your work and design process
- A high level of comfort building wireframes and prototypes based on functional requirements
- Ability to work with constantly changing priorities and tasks
- Excellent verbal and written skills
- Empathy—and not just for users
- Abilities to gracefully give and receive critical design feedback
Bonus Points for:
- Fluency in HTML, CSS, JavaScript, and Accessibility (WCAG2.0/Section 508) Guidelines
- Fluency in 3D programs such as Blender or Cinema4D
- Community involvement: workshops, articles, or similar to a Dribble account
- Familiarization with conducting usability testing and research









