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Role Overview:
We’re hiring a WebGL/Three.js Engineer who is passionate about 3D rendering and browser-based visual experiences. This is a hands-on WebGL/Three.js role where you’ll own the rendering pipeline - from 3D asset ingestion to advanced shaders and real-time lighting.
You will build high-performance, photorealistic, and smooth 60fps experiences across devices, crafting custom rendering solutions that push the limits of WebGL.
What You’ll Build:
1. 3D Rendering & Visualization:
- Develop and optimize real-time 3D viewers running at 60fps across all devices
- Implement advanced rendering: PBR, IBL, shadows, reflections
- Create custom shaders for metals, glass, fabrics, transparency, and complex materials
- Build dynamic lighting systems for photorealism
- Implement AR placement and real-world environmental rendering
- Add post-processing effects: bloom, AO, depth of field, color grading
- Build interactive 3D configurators with real-time customization
2. Performance Optimization:
- Optimize 3D asset loading for near-instant initial render
- Implement LOD systems, shader optimization, and efficient resource usage
- Use compression pipelines: geometry, textures, KTX2/Basis
- Implement frustum & occlusion culling, instancing, and batching
- Profile GPU memory, draw calls, and shader performance
- Build adaptive quality settings based on device capabilities
3. 3D Asset Pipeline & Tools:
- Build loaders/parsers for glTF, USDZ, OBJ, FBX
- Implement asset optimization: UV mapping, normal maps, texture atlasing
- Create mesh-processing tools: decimation, smoothing, tangents
- Build progressive loading, caching, and streaming systems
- Develop debugging and visualization tools for asset inspection
4. Interactive Controls & UI Features:
- Implement camera systems: orbit, pan, zoom, animated transitions
- Build gestures for mobile: pinch, rotate, drag
- Create 360° product viewers with fluid interactions
- Add hotspots, annotations, measurement tools, and view presets
- Enable screenshot and recording functionalities
5. WebXR & AR Experiences:
- Implement WebXR VR/AR experiences directly inside browsers
- Build AR Quick Look integration for iOS
- Integrate AR.js / 8th Wall for seamless web AR
- Implement environment lighting estimation and hit testing
- Build cross-platform AR for iOS + Android
6. Graphics Systems Architecture:
- Architect custom WebGL rendering solutions from scratch
- Build material/shader libraries and rendering modules
- Create scene graph management systems
- Build modular systems with reusable rendering utilities
- Design APIs for frontend integration and customization
Technical Stack:
1. Graphics & Rendering:
- WebGL 1.0/2.0, OpenGL ES, GLSL
- 3D formats: glTF 2.0, USDZ, OBJ, FBX, Collada
- Tools: Blender, RenderDoc, Spector.js
- Texture tools: Sharp, ImageMagick, compression utilities
2. Frontend & Web:
- JavaScript / TypeScript
- React, Next.js, familiarity with Vue
- Webpack, Vite, Rollup
- Jest, Cypress
3. Performance:
- Chrome DevTools, WebGL Inspector, GPU profilers
- Draco, meshoptimizer, KTX2/Basis
- Cloudflare, AWS CloudFront
4. Collaboration:
- Git/GitHub
- Technical documentation: shaders, specs, APIs
What We’re Looking For:
1. Must-Haves:
- 5-8+ years in graphics programming with deep WebGL/Three.js knowledge
- Strong understanding of the full rendering pipeline
- Expert in GLSL: vertex, fragment, compute shaders
- Mastery of PBR, material systems, and physically accurate lighting
- Proven experience building high-performance 3D web apps
- Strong JavaScript/TypeScript skills
- Solid understanding of 3D math: matrices, vectors, quaternions
- Experience with 3D formats, UV mapping, texture workflows
- Ability to debug GPU issues and optimize across browsers/devices
- Ability to build custom WebGL engines from scratch
2. Highly Desirable:
- Experience with Three.js/Babylon.js (plus, not required)
- E-commerce and 3D configurator experience
- WebXR development experience
- Strong mobile optimization knowledge
- Experience with GPU compute, GPGPU
- Familiarity with Unity/Unreal internals
- Background in advanced rendering research
- Knowledge of ray tracing, path tracing
- Experience with photogrammetry or 3D scanning
- Open-source graphics contributions
Technical Challenges You’ll Tackle:
- Achieving photorealistic 60fps rendering on mobile browsers
- Sub-second loading for complex 3D models
- Realistic shaders for different materials (jewelry, fabric, metal, glass)
- Adaptive rendering across low-end to high-end devices
- Seamless AR blending of virtual + real environments
- Managing thousands of product SKUs with diverse materials
- Debugging GPU issues across browsers, devices, and GPU vendors
Why Join the Company:
- Pure graphics engineering — not generic frontend work
- Solve deep rendering challenges that push WebGL limits
- Create visually stunning work seen by millions
- Work with modern WebGL 2.0 capabilities
- Freedom to experiment with advanced graphic techniques
- High-performance engineering culture
- Your rendering work directly influences customer engagement
- Access to high-end GPUs, devices, and graphics tools
- Backed by NVIDIA, Microsoft, Google
Location & Work Culture:
- Bengaluru (HSR Layout)
- 6 days a week, (5 days-in-office, Saturdays WFH)
- Culture: performance-focused, graphics craftsmanship, high attention to detail
- Small, senior engineering team with deep expertise
- Access to GPUs, testing devices, and 3D tools
With a rich legacy of over 103 years, HHYS Inframart has earned a trusted name in the building materials and interior solutions industry. As we continue to grow, we are looking to expand our design team by bringing on a creative and practical Interior Designer who can support ongoing projects and help make our design solutions simple, elegant, and effective.
We are seeking an Interior Designer who is passionate about functional aesthetics and has hands-on experience in residential interiors and modular kitchen planning. The ideal candidate will collaborate with our existing team, contribute fresh design ideas, and help streamline the overall design process, ensuring efficiency and client satisfaction.
Key Responsibilities:
- Assist in the planning, design, and execution of residential interior projects
- Create mood boards, 2D/3D layout plans, and presentations for client approvals
- Provide practical and efficient modular kitchen designs based on space and client needs
- Coordinate with clients, vendors, and in-house sales and execution teams
- Simplify design processes to enhance team efficiency and customer experience
- Ensure timely delivery of design documentation and support site teams when required
- Stay updated with market trends, materials, and finishes
- Support showroom display planning and material selections
🧠 Requirements:
- Degree/Diploma in Interior Design or related field
- Minimum 2–3 years of experience in interior design, preferably with modular kitchen projects
- Proficiency in design tools like AutoCAD, SketchUp, 3ds Max, or similar software
- Strong communication, visualisation, and presentation skills
- Ability to understand client needs and convert them into practical solutions
- A team player who can collaborate well and contribute to process improvement
🌟 What We Offer:
- Opportunity to work with a brand having over 103 years of excellence
- A collaborative and supportive team environment
- Exposure to diverse projects and evolving market trends
- Scope for creative input and career growth

Hello,
Greetings for the day !!!
Tridat Technologies is hiring “Interior Designer” for one of the renowned Interior Design and Architectural firm based @ Pune !!!
Position: Interior Designer/Architect
Job Responsibilities:
• Collaborate with clients to understand their design requirements and objectives
• Develop innovative and functional design concepts for residential and commercial spaces
• Create detailed 2D and 3D visualizations using AutoCAD, Google SketchUp 3D, V-Ray, and 3D Max
• Coordinate with project teams to ensure smooth execution of design plans
• Oversee on-site execution, ensuring high-quality workmanship and timely completion
• Stay updated with industry trends, materials, and technologies
Requirements:
• Minimum 1+ years of experience in interior design and architecture
• Proficiency in AutoCAD, Google SketchUp 3D, V-Ray, and 3D Max
• Strong knowledge of design principles, materials, and construction techniques
• Excellent communication and presentation skills
• Ability to work collaboratively in a fast-paced environment
• On-site project execution experience is a must
Working Days: Monday to Saturday
Shifts: General Shift
Location: Fatima Nagar, Pune
Thank You & Regards,
Shraddha Kamble
HR Recruiter
Siloho is a home-tech startup founded by Shan Gehlot and Pranshu Sharma, who are IIT-B alumni and serial entrepreneurs with extensive experience in the hospitality and fintech industry. It is funded by some marquee angel investors which includes the likes of Delhivery co-founders.
We are building an integrated marketplace platform which enables the key stakeholders - real estate developers, interior designers and product vendors to collaborate and help the homeowner in their quest to create a beautiful home which reflects their personality, culture and taste. Our vision is to create India’s largest marketplace of cost effective and executable design and product solutions .
Home design is a very fast growing market currently served by either full stack design companies like Livspace & Homelane or independent designers and contractors. However, the largest segment of customers are not satisfied with these two options since they want a semi DIY and cost effective solution - collaborative designs, and supervised execution. We are going after this untapped segment with a product offering which includes industry best visualization and customization tools to cater to these
Responsibilities
- Create attractive designs and layouts for various projects
- Meet with client in order to understand the client's objectives and desires
- Communicate effectively with client, vendors and team in order to address client's needs
- Prepare presentations (3D, 2D,mock-ups and renderings) for clients
- Create quotes for clients and ensure full workflow is followed
- Prepare BOQ with regards to budget and design
- Maintain industry knowledge in order to stay relevant
Qualifications
- Bachelor's degree 5-10 years of experience in related field Proficient in AutoCAD and Microsoft Office suite
- Strong creative and communication skills
- Demonstrated ability to execute
industry-standard 3D modeling programs and tools. Good spatial skills and a well honed sense of color and design will help you succeed in this job.
- Create and manage digital assets
- Interpret concept art and sketches to create virtual pixar quality cartoon characters, environment and props
- Follow design guidelines, asset naming conventions and other technical constraints
- Prototype and iterate on models and characters based on feedback from team members
- Create textures and UV maps
- Optimize, refine and correct model geometry
- Rig models and characters for animation
- Work with artists, animators and programmers to execute projects on time
As a 3D modeler you will be responsible for creating virtual worlds and characters. You will be bringing life into sketches and concept art. You will be working in a team with lots of other talented artists, engineers and programmers. You must be well versed with industry standard 3D modeling programs and tools. Good spatial skills and a well honed sense of color and design will help you succeed in this job.
Responsibilities
- Create and manage digital assets
- Interpret concept art and sketches to create virtual characters, environment and props
- Follow design guidelines, asset naming conventions and other technical constraints
- Prototype and iterate on models and characters based on feedback from team members
- Create textures and UV maps
- Optimize, refine and correct model geometry
- Rig models and characters for animation
- Work with artists, animators and programmers to execute projects on time
- Keep abreast with the latest developments in 3D design, capture and modeling tools and technologies
Requirements
- Expert level knowledge of 3D design in 3DS Max
- An eye for detail and good visualization skills
- Ability to take feedback and make changes as required
- Extensive knowledge of character design, rigging, skinning etc.
- Some familiarity with animation techniques
- Good communication skills
- Minimum 2 years of experience in 3D design and modeling
Contract length: 12 months











