Unreal engine programmer at DIGITALMOTIVES TECHNOLOGIES · Hyderabad · 2 - 6 years · ₹3L - ₹12L / yr · Bootstrapped · Posted 5 Jun 2026

Job Overview
We are looking for a highly skilled and experienced Unreal Engine Developer to join our development team. In this role, you will be responsible for architecting, implementing, and optimizing core gameplay systems, interactive mechanics, and technical frameworks. You will work closely with technical artists, designers, and systems engineers to transform conceptual designs into performant, high-quality, real-time 3D experiences.
The ideal candidate has a deep technical understanding of both C++ and Blueprints, a strong foundation in 3D math, and a passion for building clean, maintainable code architectures.
Key Responsibilities
System Architecture:Design, write, and maintain clean, scalable, and optimized C++ and advanced Blueprint systems.
Core Mechanics:Implement complex character movement, physics-driven interactions, logic states, and user interface linkages.
Performance Optimization:Profile and optimize CPU/GPU performance, memory usage, and load times to ensure smooth frame rates across target platforms (PC, Console, or Mobile/XR).
Required Technical Skills & Qualifications
Experience:4+ years of professional software development experience using Unreal Engine (UE4 / UE5).
Languages:proficiency in C++ and deep conceptual understanding of Unreal Blueprints
Render Pipeline:Familiarity with Unreal’s rendering pipeline, including material creation, lighting setups (Lumen/Baked), and post-processing.
Education:Bachelor’s degree in Computer Science, Software Engineering, or a related field (or equivalent professional experience).
Preferred (Nice-to-Have) Skills
Experience building standalone or PC-tethered VR/AR/XR applications (Meta Quest, HTC Vive, Apple Vision Pro).
Familiarity with AI-assisted pair-programming tools and workflows to accelerate boilerplate code generation.
What We Offer
Competitive salary and performance-based bonuses.
Flexible working hours / hybrid or remote work options.
Access to cutting-edge hardware and production pipelines.
Opportunities for professional growth and leadership roles.

About DIGITALMOTIVES TECHNOLOGIES
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About Us:
Ctruh is a deep-tech company building the infrastructure layer for the spatial internet through a proprietary browser-native, no-code 3D engine and VersaAI, our in-house generative AI engine that transforms text, images, and video into production-ready 3D assets in minutes.
Our Work Rhythm:
This is a 6-day working setup with Monday to Friday operating from office and Saturday as Work From Home (WFH).
We believe this model enables stronger collaboration, faster learning, and better team alignment while maintaining flexibility.
About the Role:
We're looking for an experienced Senior Unreal Developer to lead the development of next-generation Digital Twin solutions for Real Estate, Architecture, Automotive, and Smart Infrastructure. You'll build immersive, data-driven, real-time 3D applications that combine Unreal Engine, live data streams, BIM/CAD models, and interactive visualization to enable intelligent decision-making.
This role is ideal for someone who enjoys solving complex technical challenges, architecting scalable systems, and building high-performance real-time applications. You'll work closely with Product, Engineering, Design, AI, and client teams while driving the technical direction of Ctruh's Digital Twin platform.
What You'll Own:
- Lead the design and development of large-scale Digital Twin applications using Unreal Engine 5.
- Build interactive, real-time 3D environments that integrate live data from APIs, IoT devices, telemetry systems, and enterprise platforms.
- Design scalable Digital Twin architectures that support real-time monitoring, analytics, simulations, and operational decision-making.
- Develop advanced data visualization experiences including dashboards, heatmaps, overlays, X-ray views, and interactive analytics within immersive 3D environments.
- Build intuitive user interactions that simplify complex datasets and improve stakeholder usability.
- Leverage Unreal Engine 5 features including Lumen, Nanite, and modern rendering pipelines to deliver photorealistic visual experiences.
- Optimize rendering performance, memory utilization, scalability, and runtime efficiency across large and complex 3D environments.
- Build and maintain BIM/CAD integration pipelines using Revit, Rhino, Datasmith, and related workflows while preserving geometry, metadata, and model accuracy.
- Collaborate with Architecture, Engineering, Product, and AI teams to ensure seamless data integration and technical alignment.
- Deploy Unreal applications using Pixel Streaming to deliver browser-based Digital Twin experiences with low latency and high scalability.
- Lead technical architecture decisions, establish Unreal development best practices, and mentor engineering teams.
- Continuously improve system performance, development workflows, and platform scalability while staying current with the latest Unreal Engine advancements.
What You Bring:
Must-Haves:
- 5+ years of professional experience developing applications with Unreal Engine.
- Strong portfolio showcasing Digital Twins, Architectural Visualization (ArchViz), Automotive Visualization, or real-time interactive 3D applications.
- Proven experience integrating Unreal Engine with external data sources such as REST APIs, JSON, MQTT, WebSockets, or similar technologies.
- Strong expertise in Blueprints, Unreal rendering pipelines, gameplay systems, and interactive application development.
- Experience building and optimizing large-scale real-time 3D environments.
- Strong understanding of rendering optimization, memory management, and performance tuning.
- Experience working with Unreal Engine 5, including Lumen and Nanite.
- Excellent problem-solving skills with strong architectural and system design capabilities.
- Comfortable working in fast-paced, product-driven startup environments.
Good-to-Have:
- Experience with Cesium for Unreal, ArcGIS, GIS, or geospatial visualization platforms.
- Strong technical art knowledge including shaders, material systems, lighting, and rendering optimization.
- Experience with BIM workflows using Revit, Rhino, Datasmith, or related architectural tools.
- Familiarity with Pixel Streaming, cloud deployment, and browser-based Unreal applications.
- Experience developing Digital Twin platforms for Real Estate, Manufacturing, Automotive, or Smart Cities.
- Leadership experience mentoring engineers and driving technical decision-making.
- Exposure to AI-powered visualization, simulation systems, or immersive technology platforms.
What Success Looks Like:
Success in this role will be measured by delivering scalable, high-performance Digital Twin applications, enabling seamless real-time data integration, building immersive visualization experiences, maintaining exceptional rendering quality while optimizing performance, improving platform scalability, and earning strong feedback from clients, Engineering, Product, and Leadership teams.
Why Join Ctruh:
At Ctruh, you'll work on cutting-edge Digital Twin platforms that combine AI, real-time visualization, immersive technologies, and browser-native 3D experiences. You'll help shape the technical architecture of products used across Real Estate, Automotive, Manufacturing, and Smart Infrastructure while collaborating directly with leadership and influencing the future direction of the platform.
This is a high-impact role offering significant ownership, technical leadership, and the opportunity to solve complex engineering challenges while building next-generation immersive technology products.
Who Will Thrive Here:
You are a technically strong, systems-oriented engineer who enjoys building large-scale real-time applications that combine visual excellence with engineering precision. You thrive on solving complex architectural challenges, integrating live data into immersive experiences, and creating scalable systems that deliver measurable business value.
You take ownership, mentor others, embrace technical excellence, and are excited about pushing the boundaries of Digital Twins, Unreal Engine, and real-time visualization in a fast-paced deep-tech startup.
Job Overview
Star Publicity is looking for a Unity Developer – AR/VR with practical experience in Unity and C# to join our team. The ideal candidate should have hands-on exposure to developing interactive applications and a basic understanding of AR/VR technologies.
Key Responsibilities
- Develop and maintain interactive applications using Unity and C#.
- Design and implement AR/VR experiences.
- Optimize applications for performance and responsiveness.
- Debug and troubleshoot development issues.
- Work closely with designers and developers on ongoing projects.
- Implement UI, animations, physics, and interactive elements.
- Stay updated with the latest Unity and AR/VR technologies.
Required Skills & Qualifications
- Bachelor's/Master's degree in BCA, MCA, B.Tech, M.Tech, B.Sc IT, M.Sc IT, or a related field.
- 6 months–1.5 years of practical experience in Unity development.
- Good knowledge of Unity and C# programming.
- Understanding of AR/VR concepts and development.
- Familiarity with Visual Studio / Visual Studio Code.
- Basic knowledge of 3D development, game physics, animation, and UI.
- Good problem-solving and communication skills.
Good to Have
- Experience working on AR/VR projects.
- Knowledge of Blender, Maya, or other 3D software.
- Understanding of mobile or cross-platform application development.
- Knowledge of UI/UX for immersive applications.
Job Summary:
We are looking for a skilled and creative Unity Developer AR/VR with 1–2 years of experience to join our team. The ideal candidate should have hands-on experience in developing immersive applications using Unity and a strong understanding of AR/VR technologies. The candidate will be responsible for designing, developing, testing, and optimizing interactive AR/VR experiences.
This role offers an opportunity to work on real-world projects, collaborate with creative teams, and contribute to innovative immersive solutions.
Key Responsibilities
Develop and implement interactive AR/VR applications using Unity and C#
Design, build, and optimize immersive experiences for different platforms
Work on AR features, VR environments, simulations, and interactive applications
Integrate 3D models, animations, UI elements, and interactive components
Test, debug, and improve application performance and user experience
Collaborate with designers, developers, and project teams to deliver quality solutions
Manage and optimize assets, scenes, lighting, and animations in Unity
Stay updated with the latest AR/VR trends, tools, and technologies
Required Skills & Qualifications
1–3 years of practical experience as an AR/VR Developer or Unity Developer
Strong knowledge of Unity Engine and C# programming
Hands-on experience in developing AR/VR applications
Good understanding of AR/VR concepts and workflows
Experience with Unity tools, prefabs, scripting, animations, and UI systems
Knowledge of 3D concepts, physics, game logic, and interaction design
Experience with debugging and performance optimization
Familiarity with version control tools like Git is preferred
Good problem-solving skills and ability to work independently
Preferred Skills (Good to Have)
Experience with AR frameworks like AR Foundation, ARCore, ARKit
Experience with VR platforms/devices like Meta Quest, Oculus, HTC Vive, etc.
Knowledge of 3D tools like Blender, Maya, or similar software
Basic understanding of mobile app deployment
Experience with multiplayer or simulation-based applications
Education
BCA / MCA / B.Tech / M.Tech / B.Sc IT / M.Sc IT or related technical background preferred
Experience: 1–2Years
Job Type: Full-Time
Work Mode: Work From Office / In Person
Junior Game Developer
Location: Bangalore
Experience: 6 Months – 1.5 Years
Joining: Immediate Joiners Preferred
Employment Type: Full-Time
About the Role
We are looking for a Junior Game Developer with hands-on experience in game development and a strong interest in building interactive 2D/3D exergames. The candidate should be comfortable working across game logic, gameplay systems, UI, assets, scenes, and performance optimization.
Key Responsibilities & Skills
- Proficiency in at least one programming language: C++, C#, Python, or JavaScript.
- Hands-on experience with Godot, Unity and development of 2D and 3D games.
- Ability to develop game features end-to-end, including game logic, gameplay mechanics, UI, characters, assets, and scene building.
- Basic understanding of real-time rendering, GPU/CPU performance, memory management, profiling, and optimization.
- Experience with Blender and game asset creation/integration.
- Familiarity with AI-assisted asset generation and AI/LLM tools for coding, debugging, development, and optimization.
- Good understanding of OS concepts, processes, threads, memory management, and computer architecture.
- Experience with Git/version control and familiarity with CI/CD is an advantage.
Good to Have
- Experience with Three.js or Phaser.
- Exposure to MediaPipe, TensorFlow Lite, or ONNX Runtime.
- Understanding of hardware-accelerated AI/ML inference.
- Experience developing for low-compute/resource-constrained devices.
- Interest or experience in exergames, fitness technology, AR/VR, or interactive applications.
Candidate Profile
- 6 months – 1.5 years of relevant game development experience.
- Strong problem-solving and debugging skills.
- Willingness to learn and work with emerging technologies.
- Ability to work independently as well as collaboratively.
- Immediate joiners will be preferred.
- Candidates should have a portfolio/GitHub or playable game projects demonstrating their skills.






