React.js Developer at Oakum Digital Studio Pvt Ltd · Mumbai · 1 - 2 years · ₹3L - ₹5L / yr · Profitable · Posted 28 Apr 2023

Requirements
- We are looking for a great JavaScript developer who is proficient with React.js. Your primary focus will be on developing user interface components and implementing them following well-known React.js workflows (such as Flux or Redux).
- You will ensure that these components and the overall application are robust and easy to maintain. - You will coordinate with the rest of the team working on different layers of the infrastructure. Therefore, a commitment to collaborative problem solving, sophisticated design, and quality product is important.
Skills And Qualifications
- Good understanding of advanced JavaScript libraries and frameworks ReactJS or Vue JS
- Developing new user-facing features using React.js
- Experience with popular React.js workflows (such as Flux or Redux)
- Strong proficiency in JavaScript, including DOM manipulation and the JavaScript object model
- Thorough understanding of React.js and its core principles
- Knowledge of isomorphic React is a plus - Familiarity with RESTful APIs
- Knowledge of modern authorisation mechanisms, such as JSON Web Token
- Familiarity with modern front-end build pipelines and tools - Experience with common front-end development tools such as Babel, Webpack, NPM, etc.
- Ability to understand business requirements and translate them into technical requirements
- Building reusable components and front-end libraries for future use
- Proficient understanding of web markup, including HTML5, CSS3
- Proficient understanding of client-side scripting and JavaScript frameworks, including jQuery
- Good understanding of asynchronous request handling, partial page updates, and AJAX
- Proficient understanding of cross-browser compatibility issues and ways to work around them.
- Proficient understanding of code versioning tools, such as Git / Mercurial / SVN
- Research new technology trends, come up with suggestions and roll out the same
- Expertise in building UI for cross-platform web application.
- Ability to write high-performance, reusable code for UI components.
- Must be a self-starter with a passion to stay current with the newest online technologies.
- Passion for performance debugging and benchmarking
- Excellent communication and problem solving skills.

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Frontend Developer (React + Expo) — Job Description
Experience: 6–12 Years
Type: Full-time
About the Role
We're looking for a talented Frontend Developer with React and Expo experience to join our product team. You'll own the frontend across web and mobile, crafting intuitive interfaces and seamless user experiences using a shared React codebase.
Key Responsibilities
- Build and maintain responsive web interfaces using React.js
- Develop cross-platform mobile experiences using React Native with Expo
- Translate Figma/design mockups into pixel-perfect, accessible UI components
- Manage application state using Redux, Zustand, or Context API
- Integrate REST APIs and GraphQL endpoints
- Ensure consistent performance and UX across browsers, iOS, and Android
- Participate in code reviews, sprint planning, and design discussions
Required Skills
- 6–12 years of frontend development experience
- Strong proficiency in React.js and React Native
- Hands-on experience with Expo (managed or bare workflow)
- Solid command of JavaScript / TypeScript
- Experience with CSS-in-JS, Tailwind CSS, or styled-components
- Familiarity with React Navigation or Expo Router
- Understanding of responsive design and mobile-first principles
- Experience consuming REST APIs
Nice to Have
- Experience with Next.js for web
- Knowledge of EAS Build and OTA updates
- Familiarity with animation libraries (Reanimated, Framer Motion)
- Basic understanding of CI/CD and app store deployments
What We Offer
- Competitive salary and equity
- Flexible remote-first work culture
- Learning & development budget
- Collaborative, low-ego team environment
Role Overview:
We’re hiring a WebGL/Three.js Engineer who is passionate about 3D rendering and browser-based visual experiences. This is a hands-on WebGL/Three.js role where you’ll own the rendering pipeline - from 3D asset ingestion to advanced shaders and real-time lighting.
You will build high-performance, photorealistic, and smooth 60fps experiences across devices, crafting custom rendering solutions that push the limits of WebGL.
What You’ll Build:
1. 3D Rendering & Visualization:
- Develop and optimize real-time 3D viewers running at 60fps across all devices
- Implement advanced rendering: PBR, IBL, shadows, reflections
- Create custom shaders for metals, glass, fabrics, transparency, and complex materials
- Build dynamic lighting systems for photorealism
- Implement AR placement and real-world environmental rendering
- Add post-processing effects: bloom, AO, depth of field, color grading
- Build interactive 3D configurators with real-time customization
2. Performance Optimization:
- Optimize 3D asset loading for near-instant initial render
- Implement LOD systems, shader optimization, and efficient resource usage
- Use compression pipelines: geometry, textures, KTX2/Basis
- Implement frustum & occlusion culling, instancing, and batching
- Profile GPU memory, draw calls, and shader performance
- Build adaptive quality settings based on device capabilities
3. 3D Asset Pipeline & Tools:
- Build loaders/parsers for glTF, USDZ, OBJ, FBX
- Implement asset optimization: UV mapping, normal maps, texture atlasing
- Create mesh-processing tools: decimation, smoothing, tangents
- Build progressive loading, caching, and streaming systems
- Develop debugging and visualization tools for asset inspection
4. Interactive Controls & UI Features:
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- Build gestures for mobile: pinch, rotate, drag
- Create 360° product viewers with fluid interactions
- Add hotspots, annotations, measurement tools, and view presets
- Enable screenshot and recording functionalities
5. WebXR & AR Experiences:
- Implement WebXR VR/AR experiences directly inside browsers
- Build AR Quick Look integration for iOS
- Integrate AR.js / 8th Wall for seamless web AR
- Implement environment lighting estimation and hit testing
- Build cross-platform AR for iOS + Android
6. Graphics Systems Architecture:
- Architect custom WebGL rendering solutions from scratch
- Build material/shader libraries and rendering modules
- Create scene graph management systems
- Build modular systems with reusable rendering utilities
- Design APIs for frontend integration and customization
Technical Stack:
1. Graphics & Rendering:
- WebGL 1.0/2.0, OpenGL ES, GLSL
- 3D formats: glTF 2.0, USDZ, OBJ, FBX, Collada
- Tools: Blender, RenderDoc, Spector.js
- Texture tools: Sharp, ImageMagick, compression utilities
2. Frontend & Web:
- JavaScript / TypeScript
- React, Next.js, familiarity with Vue
- Webpack, Vite, Rollup
- Jest, Cypress
3. Performance:
- Chrome DevTools, WebGL Inspector, GPU profilers
- Draco, meshoptimizer, KTX2/Basis
- Cloudflare, AWS CloudFront
4. Collaboration:
- Git/GitHub
- Technical documentation: shaders, specs, APIs
What We’re Looking For:
1. Must-Haves:
- 5-8+ years in graphics programming with deep WebGL/Three.js knowledge
- Strong understanding of the full rendering pipeline
- Expert in GLSL: vertex, fragment, compute shaders
- Mastery of PBR, material systems, and physically accurate lighting
- Proven experience building high-performance 3D web apps
- Strong JavaScript/TypeScript skills
- Solid understanding of 3D math: matrices, vectors, quaternions
- Experience with 3D formats, UV mapping, texture workflows
- Ability to debug GPU issues and optimize across browsers/devices
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2. Highly Desirable:
- Experience with Three.js/Babylon.js (plus, not required)
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- Strong mobile optimization knowledge
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- Familiarity with Unity/Unreal internals
- Background in advanced rendering research
- Knowledge of ray tracing, path tracing
- Experience with photogrammetry or 3D scanning
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- Adaptive rendering across low-end to high-end devices
- Seamless AR blending of virtual + real environments
- Managing thousands of product SKUs with diverse materials
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Why Join the Company:
- Pure graphics engineering — not generic frontend work
- Solve deep rendering challenges that push WebGL limits
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- Work with modern WebGL 2.0 capabilities
- Freedom to experiment with advanced graphic techniques
- High-performance engineering culture
- Your rendering work directly influences customer engagement
- Access to high-end GPUs, devices, and graphics tools
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