

Software development for video streaming solutions. The position is for a developer role who will translate functionality building blocks and components into to software code, integrate the functional components in the architectural framework. The position will be responsible for complete software development including requirements analysis, design, implementation, unit test, integration. Expert in C++, C#, Network protocols like TCP/UDP, design patterns and principles. Hands on with network protocols in C#. Understand cloud technology.
Strong debugging skills. Video streaming hands is preferred. Video Management solutions (VMS) hands on is big plus. It requires closely working with SMEs/ domain experts. Responsible for algorithm development, programming, unit testing, implementation, documentation, maintenance and support of systems software’s in adherence with Industry standards, processes and best practices. Develop high quality, secure, scalable software solutions based on technical requirements specifications and design artifacts within expected time and budget. Assist team members in the development of applications, components, system to system interfaces and complete software solutions. Collaborate with cross-functional teams to determine functional and non-functional requirements for new software or applications Collaborate with SMEs, domain experts, quality assurance and end users to produce cutting-edge robust software solutions Develop product specifications with attention to safety criticality, robustness & reliability, extendibility & flexibility Evaluate existing software solutions to identify areas for improvement, modularization Design and documentation of evolving architecture in terms of UML diagrams, architectural diagrams, state-machines, flow-charts etc. Code implementation, debugging and unit testing
Work with project team to meet scheduled due dates, while maintaining the software quality. Assistance in testing activities as per standard V&V practices and Quality Assurance Maintain thorough documentation of software artefacts as per software development guidelines for moderately-complex projects. Actively look for opportunities to enhance standards and improve process efficiency.
Skills
- Minimum 5+ years of proven experience as software engineer.
- Strong in Network protocols, OOPS concepts and data structures.
- Familiarity with application software development as well as embedded software development
- Experience in software development and coding in various languages (C, C++, C#)
- Excellent knowledge of software and application design, architectural styles and design patterns, architecture tradeoff analysis
- Proficient understanding of any one of code versioning tools (Git, SVN, and Mercurial)
- Familiarity with formal change control and support processes (JIRA, BitBucket, Scrum etc.)
- Understanding of V&V approaches and software quality assurance principles
- Experience with service-oriented architecture (SOA), and cloud technologies would be an added advantage
- A technical mindset with great attention to details, innovation
- Good analytical, communication and presentation skills
Key Shared Accountabilities
Customers: Competence to build and effectively manage interpersonal relationships at all levels with different clients and vendors.
Business Team: Work Closely with business team to understand the needs and deliver by maintaining harmonious relationship.
Desired Behavioural Values
- Commitment to common purpose and goals
- Seating respect on the table
- Displaying Integrity and Ethic
- Taking initiative and ownership
- Being passionate about making a difference
- Constant networking with thought leaders, analyst & special interest groups.
- Collaborate with SMEs, domain experts and quality assurance to produce cutting-edge robust software solutions.
- Dreamer, Creative, Passionate & self-motivated & self-starter
- Actively listen to others and demonstrate understanding of other points of view.
- Showcase likeliness to adjust to changing conditions or priorities.
- Take the initiative to identify, work on problems proactively and lead by example.
- Consistently provide ideas, opinions, or information in a professional way.
- Understand IP & trademark policies and actively promote safe practices in projects.

About VECROS TECHNOLOGIES PRIVATE LIMITED
About
Building Tools is our DNA. We always aim for solving a problem by inventing a tool to solve a thousand times over and over.
We are micro pessimists, but macro optimists. Furthermore, we care about being right, and it frequently takes reasoning from first principles to get there.
We are a group of experts in computer vision and robotics working to provide human-like robots and drones for Autonomous inspections in the field of oil & gas, warehouses, construction, bridge, and dam inspections.
If you are already thinking that is who I am/We are. Join us without any delay.
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As a Software Engineer III – Unreal Engine, you’ll be a core technical contributor and leader on a team building high-end AAA PC/Console experiences. You’ll take ownership of critical game systems, mentor other engineers, and help define technical direction. Working alongside art, design, and production, your experience and engineering insight will shape the gameplay, tools, and systems that bring our ambitious projects to life.
What You’ll Do
- Architect, implement, and optimize complex systems in Unreal Engine 5 using C++
- Lead development of gameplay, systems, and core tech features
- Collaborate with designers, artists, and producers to ensure technical feasibility and creative alignment
- Mentor junior engineers and uphold best engineering practices
- Drive performance improvements across PC and console builds
- Participate in planning, tech reviews, and cross-functional coordination
What We’re Looking For
- 7+ years of experience in Unreal Engine-based game development
- Deep expertise in C++ and Unreal Engine internals (e.g., Gameplay Framework, Replication, UObjects, GAS, )
- Experience with multiplayer, AI, Bots, Physics and rendering systems
- Shipped multiple PC/Console titles with significant system ownership
- Excellent debugging, profiling, and performance-tuning skills
- Strong software architecture skills and understanding of real-time game systems
- Proven leadership and mentoring abilities
Nice to Have
- Familiarity with Unreal Editor tooling, plugins, and build systems
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Job Category: Engineering
Job Type: Full Time
Job Location: Hyderabad
About the job
DRONES - Engineers, developers - HARDWARE, SOFTWARE, AND DESIGN
Preferred experience - 1 - 5 years
You would be part of:
- Designing/Improvement of new/existing architectures of distributed computing with subcomponents of Unmanned Aerial Systems (UAS).
- Working/Researching with industrial state of the art sensor systems and modules, and developing drivers (HAL or wrapper) and applications around their usage.
- Design and implementation of communication protocols between different subcomponents of UAS for distributed computing.
- Writing Applications and Drivers from the scratch for (embedded)linux based systems.
- Scripting and automations around work flows of UAS usage.
- Working with existing sophisticated software stacks of subcomponents of UASs.
- Working closely with electronics, design and systems teams for architecture development and deployment.
- Working closely with Flight Controller engineers to do collaborative development of UAVs.
We expect you to be:
- Experienced in hands-on development of complex embedded systems involving multiple microcontrollers or SoCs.
- Very good in analytical abilities to be able to do core research and development activities.
- Able to write low level drivers (wrapper or core) from the scratch.
- Very comfortable reading and understanding datasheets and reference manuals of microcontrollers, peripherals, sensors etc.
- Able to understand existing complex embedded software stack written in C/C++.
- Solid in C.
- Good in C++.
- Comfortable with using hardware debuggers.
- Having Hands-On experience with RTOS concepts like scheduling, threads synchronicity , race conditions etc.
- Having Solid understanding of interrupt mechanisms.
- Experienced in working with different hardware protocols like SPI, I2C, UART, PWM, CAN, USB etc.
- Having Solid understanding of interrupts architecture of ARM based microcontrollers like STM32, LPC etc.
- Having Good understanding of the concept of bootloaders.
- Able to multitask.
- A self-motivated and motivating personality who can work well independently as well as part of a team
- Having good interpersonal and soft skills who can adapt to the work environment while manifesting a good positive attitude
You are awesome if you are:
- Experienced in Linux Device Driver development.
- Having good exposure of working on and understanding of any sensor modules like GPS, LIDAR etc.
- Experienced in data filtering techniques (Example: Kalman filter)
- Knowledge in ML/AI
- capabilities in understanding various drone sectors and adoption
DESIGN : AV/Drone design engineer
Basic Qualifications (Required Skills/Experience):
- Diploma, Bachelor Or Master degree in Mechanical, Aerospace, Aeronautical, Civil disciplines
- Fresher graduates shall be considered for this position based on skillsets and Merit
- 0-5 Years of relevant Work experience.
- Knowledge of structural design, mechanical design, material properties, awareness of Industry standards for structural and mechanical systems design.
- Knowledge of CAD Tools (CATIA, Solid work, Creo, Unigraphics /NX) for Modeling, Drafting & Model Based Definition is essential.
- Able to work under guidance with positive attitude and highest ethics.
Preferred Qualifications (Desired Skills/Experience):
- Good knowledge of New Product development process.
- Knowledge of basics of stress analysis.
- Basic understanding of aircraft and UAV/Drone.


C, C++ , Linux , Device Driver , Linux Internals ,
Processor knowledge like Arm , Intel , Protocol SPI , I2C . Networking experience,
L2 protocols knowledge, knowledge on Python/Perl ,
Broadcom DNX/XGS device experience is desirable,
Interested to learn New things,
C,C++, LINUX INTERNAL OR IPC, LINUX OS CONCEPTS, DEVICE DRIVERS,
PROCESSOR KNOWLEDGE
SCRIPTING KNOWLEDGE EIHER PYTHON OR PERL







Relevant experience: 2-3 years
Responsibilities:
- Should be good at, C, C++, Linux driver development
- Should have worked in protocol like i2S, SPI, i2C. rf, 6lowpan, Tcp / Ip stack etc..
- Experience in porting MbedOS , FreeRTOS to different boards is good.
- Analyzing and enhancing efficiency, stability and scalability of system resources
- Design, develop, code, test and debug system software
- Provide post production support
- Interface with hardware design and development
Requirements:
- Proven working experience in software engineering
- Experience in hands-on development and troubleshooting on embedded targets
- Solid programming experience in C or C++
- Adequate knowledge of reading schematics and data sheets for components
- Strong documentation and writing skills
Note: Self-motivated, goal oriented and good analytical skills.



Job Description: Senior Software Engineer- Embedded Systems
Videogram is looking for Software Engineer in Embedded Systems who will be responsible for designing the embedded systems and installing them in machines and tools. You will be playing an important role in our software team who will be responsible to design and develop the software that controls the processor (micro-controllers and digital signal processors) of the machine. You come with a role as a professional Embedded System Software Engineer to execute a complete embedded software development lifecycle.
Responsibilities:
- Design and implement software of embedded devices and systems from requirements to production and commercial deployment. Responsible for the complete embedded software development lifecycle
- Design, develop, code, test, and debug system software
- Coordinate with the engineers from other disciplines to develop the end product of the requisite standards
- Customize the software to suit the needs of the product nature and expected functioning
- Debug the system to remove the anomalies and inconsistencies
Requirements:
- Candidates require a bachelor's degree in computer science, electrical engineering, software development, embedded software, etc.
- The candidate should be an undergraduate in Computer Science or a relevant field
- Hands-on experience in C++11 or later programming languages
- Knowledge of GIT Version control
- Experience in doing bare metal or RTOS development
- Hands-on experience in developing the code in Linux
- They require exceptional programming skills and competence in using software tools.
- Knowledge of operating systems and of the interaction between hardware/software is important for this profile.
- The attributes of problem-solving ability, analytical skills, proactive behavior, and an adaptable approach are important in this position.
- This discipline of engineering provides scope for creative minds and poses challenges to perform quality work.
- Scripting in Python & Bash is an add-on
- Experience in any of the following technologies:
UART | SPI | I2C |MIPI DSI |Display Port | Low-Level Sata
Additional/ Desirable Interests:
- Personal interest in videography/ photography and audio production
- Experience working programmatically with videos/ images/ audio
- Exposure to low-level details of any video/ image codecs
- Exposure to movie container file formats especially QuickTime/mp4
- Working knowledge of exFAT file system




