At Tecknotrove, candidates will get an opportunity to learn & work on the latest cutting-edge technologies to build simulation & VR-based applications & modules.
Selected intern's day-to-day responsibilities include:
1. Assist in developing and maintaining software applications
2. Write clean, efficient, and well-documented code
3. Collaborate with team members on various projects
4. Learn and apply best practices in software development
Only those candidates can apply who:
1. are available for full time (in-office) internship
2. are available for duration of 6 months
3. have relevant skills and interests
* Women wanting to start/restart their career can also apply.
Post completion of internship candidates will be presented with an opportunity to work full time on payroll of the company based on their internship evaluation.
About Tecknotrove Systems (i) Pvt Ltd
About
Tecknotrove Systems is a young and dynamic technology company headquartered in Mumbai. Tecknotrove is Asia’s leading training and simulation company focused on developing simulation and virtual reality solutions for critical applications. Our expertise is creating virtual worlds for critical applications using simulation and AR/VR technologies. We are headquartered in Andheri, Mumbai, with offices in Delhi and the Middle East and a manufacturing facility in Gujarat.
About Tecknotrove: https://tecknotrove.com
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As a Senior Game Programmer, you will:
o Write high-quality source code.
o Architect and own game features.
o Mentor junior team members and set good examples.
Must have skills:
o Comprehensive knowledge of game engine architecture and hands on expertise in engines like Unreal or Unity.
o 5+ years of C++ programming for games.
o Ability to deconstruct large problems into monitorable architectures, skillfully implementing and owning them over time. Specialisms if any, like multiplayer gameplay, systems programming, backend networking, performance optimization and graphics are welcome.
o Good understanding of 3D math and graphics.
o Experience with large scale pipelines for asset processing.
o Experience of having shipped a minimum of 2 game titles (preferably for consoles).
o Hands on knowledge of source control and asset management tools.
o Excellent written and verbal communication skills.
Useful if you can:
o Think critically and apply analytical skills in resolving complex issues.
o Function effectively within a large team.
o Quickly master tools and development processes.
Take direction and criticism
Role and Responsibilities:
As an HMI Developer, you will be responsible for the entire HMI development process, from requirement analysis to release and deployment. You should have a strong understanding of the automotive domain, particularly in the areas of infotainment and cluster systems. Your coding skills should be exceptional, with expertise in C++. Hands-on experience with HMI frameworks like EB Guide, QT QML, Kanzi Studio, Altia, or Unreal is necessary. Additionally, you should possess debugging skills with standard debugger, toolchains, and target hardware such as infotainment units, digital clusters, or HUDs. Knowledge of automotive domain and communication protocols like CAN, LIN, MOST, UART, and JTAG is a must. Familiarity with design principles and UX processes is beneficial. Proficiency in version control systems like Git, project management tools like Jira, requirements management tools like Doors, and UML is required. It would be advantageous to have experience with model-based design and knowledge of operating systems like QNX, Linux, and other real-time operating systems. Understanding embedded device and microcontroller workings would also be beneficial.
Candidate Qualifications:
- Bachelor's degree in Computer Science, Electrical Engineering, or a related field
- Minimum of 3 years of experience in HMI development
- Strong problem-solving and analytical skills
- Excellent communication and teamwork abilities
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- Overall HMI development process
- Automotive domain with Infotainment/Cluster
- Strong coding experience in C++
- Hands-on experience in HMI frameworks like EB Guide, QT QML, Kanzi Studio, Altia, Unreal, etc.
- Debugging skills with standard debugger and toolchains
- Knowledge of automotive domain and communication protocols (CAN, LIN, MOST, UART, JTAG)
- Knowledge of design principles and UX process (good to have)
- Working experience in Git, Jira, Doors, UML, etc.
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- Knowledge of operating systems like QNX, Linux, and other RTOS (good to have)
- Knowledge of embedded devices and microcontroller workings (good to have)
- Good Knowledge on CATIA V6 Customization using CAA
- Proficient in Programming Languages like C++ or Python or C#
- Knowledge on GSD & Part Workbench of CATIA V6
- Requirement gathering Analysis Design Development
- Conducting Unit Testing on developed CAA functionalities
- Strong knowledge of CATIA V6 and CAA development 3D Design
- Basic Knowledge on 3DExperience
- Good Communication Skills
- Required experience: 2- 8 years
- Remote and Onsite working in Germany and Nagpur, India
As a frontend engineer on one of our game teams, you’ll be a key contributor to developing
amazing games that millions of customers around the world enjoy. We’re always looking for great engineers who want to help us build the next amazing game, or expand and improve an
established game. You’ll design and deliver new game systems, new game features, and new
ways to delight our customers and drive revenue. You should have experience in all phases of software development and be self-directed. If you are an all-around great engineer who is willing to learn and tackle hard problems, there are ways to have a huge impact. As part of a small and growing team you will have great opportunities to build systems from scratch and own them.
Responsibilities –
• Working as part of one of our Game team or our systems team.
• Regularly shipping updates to millions of customers.
• Driving the design and iteration of new features and games, making good use of internal and external feedback
• Creating measurable success, be self-directed, and prioritise your own workload
Qualifications –
• 4+ years of professional software development experiences
• Programming experience, preferably in Javascript/Java/C++.
• You should have experience with Cocos Creator, Cocos2d-x or Unity and should be willing to work across these engines. Experience with implementing platform specific solutions is a plus.
• An under the hood understanding of software systems, awareness of best practices to build
generic and performant systems are a plus.
• Strong software engineering skills, including strong fundamentals in Algorithms and Datastructures.
• Demonstrated ability to self-direct, and drive work to completion
• Strong communication skills, and the ability to work closely with a team of peers
What do we offer?
• Competitive salary, discretionary annual bonus scheme and stock allowance.
• Flexible timing and work from home days.
• Relocation allowance
• Located in the heart of vibrant Bangalore. Our office is a stones throw from everything you need.
• Beautifully designed large office space.
• Work directly with experienced founders with deep expertise in their fields
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Asp.net
Vb.Net
C#
JavaScript
HTML5/ CSS
RestFul APIs
RPC
Knowledge of Agile Methodologies