

Who are we? š
Toplyne is a global SaaS product built to help revenue teams, at businesses with a self-service motion, and a large user-base, identify which users to spend time on, when and for what outcome. Think self-service or freemium-led companies like Figma, Notion, Freshworks, and Slack. We do this by helping companies recognize signals across their - product engagement, sales, billing, and marketing data.
Founded in June 2021, Toplyne is backed by marquee investors and angels (we'll be happy to tell you how much we've raised, and from whom on call). We are building out our founding team as we speak and we'd love to chat with you!
And you are? š©š»āš§
You taking a lot of pride in writing scalable, readable & maintainable code. You have a product bent of mind. You like working in a fast paced environment and ship code most days of the week. You enjoy working cross functionally in a collaborative environment with designers, PM's to build the best product possible. You don't mind getting on customer calls to understand their perspective to build a better product or help them with issues they might be facing.
You're hungry, ready to hustle, and keen to learn!
What will you get to work on? šļø
As a founding member of the core engineering team, you will:
- Work with the founders in co-creating the product with early believers (read: customers)
- Develop massive, complex software systems that scale globally.
- Build and own a substantial part of the product and help build the culture of engineering within Toplyne
What do we expect from you? šš»
- Strong first principles
- Hustle! We're young, lean, and in our early days. You'd have to set up your own shop, work with design customers to find generalisable use cases, and build them out.
- Ability to collaborate with cross-functional teams to build and ship new features
- 2-6 years of experience
- Good understanding and experience working with javascript frameworks such as React.
- Work closely with developers and UX designers to ensure that the presentation layer is implemented in accordance with best above best practices and UX specifications.
What do we not expect from you? š š»āāļø
- Not looking for a 10x engineer. We are ok if you are 1x but are really good at what you, a good human being & work well in a team.

About Toplyne
About
Toplyne is a global SaaS product built to help revenue teams, at businesses with a self-service motion, and a large user base, identify which users to spend time on, when and for what outcome. Think of self-service or freemium-led companies like Figma, Notion, Freshworks, and Slack. We do this by helping companies recognize signals across their - product engagement, sales, billing, and marketing data.
Founded in 2021, Toplyne today serves product-led leaders like Canva, Grafana labs and high-growth startups like InVideo and Gather alike. We've raised capital from Sequoia, Together and a bunch of well-known angels.
Connect with the team
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Position Overview:
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Ability to understand business requirements and translate them in to technical requirements
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Roles and responsibilities
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Writing tested, idiomatic and documented Javascript, HTML, CSS
Co-ordinating the workflow between graphic designer, HTML coder and yourself
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[Sr Unity Game Engineer] JP Funware & Technologies
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Our Vision
JP Funware & Technologies is a new India-based online gaming company foraying into real money gaming with a portfolio that spans skill games (RummyXL) and many more upcoming ultimate games. The company specializes in technology and artificial intelligence to provide amazing game-playing experiences across its platforms. The Company for a future where the platform can deliver a culturally relevant and enjoyable experience in the Indian gaming environment, with features like easy payment withdrawal, less commission, and much more
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Ā·Ā Ā Ā Ā Ā Ā Ā Evaluate the technical performance of the game.
Ā·Ā Ā Ā Ā Ā Ā Ā Meeting with the design team to discuss gaming ideas and specifications.
Ā·Ā Ā Ā Ā Ā Ā Ā Managing the complete Unity lifecycle.
Ā·Ā Ā Ā Ā Ā Ā Ā Develop games in 2D and 3D using the Unity engine.
Ā·Ā Ā Ā Ā Ā Ā Ā Working on the existing codebase of our real money game.
Ā·Ā Ā Ā Ā Ā Ā Ā Implement Application functionality as per the required design.
Ā·Ā Ā Ā Ā Ā Ā Ā GitHub management
Ā·Ā Ā Ā Ā Ā Ā Ā Establishing strategy and development pipelines.
Ā·Ā Ā Ā Ā Ā Ā Ā Running diagnostic tests, repairing defects, and providing technical support.
Ā·Ā Ā Ā Ā Ā Ā Ā Planning and implementing game functionality.
Ā·Ā Ā Ā Ā Ā Ā Ā Optimizing the game as per the requirement.
Ā·Ā Ā Ā Ā Ā Ā Ā Identifying and fixing code errors and game bottlenecks.
Ā·Ā Ā Ā Ā Ā Ā Ā Designing and building game patches and upgrades.
Ā·Ā Ā Ā Ā Ā Ā Ā Using the best-emerging technology to develop new features and create 2d and 3d interactive gaming.
Ā·Ā Ā Ā Ā Ā Ā Ā Maintenance/updates (new SDKs, bug fixes, new features, etc.) of launched games and any future titles.
Ā·Ā Ā Ā Ā Ā Ā Ā Ability to define project goals, outline issues about the attainment of that goal, make a recommendation regarding the course of action, and implement that course of action successfully.
Ā·Ā Ā Ā Ā Ā Ā Ā Ensure QA and bug resolution of all games, and liaise with VMC for overall testing efforts.
Ā·Ā Ā Ā Ā Ā Ā Ā Publish games for Android and iOS devices.
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Ā·Ā Ā Ā Ā Ā Ā Ā At least 6 years of experience as a Unity Game Engineer.
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Ā·Ā Ā Ā Ā Ā Ā Disproportionate Learning
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Ā·Ā Ā Ā Ā Ā Ā Work-Life Balance
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Technical Lead (UI)
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If you are looking for a challenging work environment where you can grow and deepen your technical skills as a frontend engineer and architect, weād love to chat with you!
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