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Key Responsibilities
1. Kernel Lifecycle & Maintenance
Upstream Alignment: Lead the strategy for upgrading enterprise kernels (e.g., migrating from LTS 5.15 to 6.6) while maintaining binary compatibility where required.
Patch Porting: Expertly port functional and performance patches between disparate kernel versions, resolving complex code conflicts and API changes.
CVE Mitigation: Monitor the Linux Kernel Mailing List (LKML) and security advisories to identify and backport CVE patches from upstream to production environments.
2. Deep-Dive Debugging & Stability
Panic Analysis: Act as the final escalation point for Kernel Panics and "Oops" messages. Utilize kdump, crash, and gdb to perform post-mortem analysis of vmcores.
Boot-Time Resolution: Debug critical failures during the early boot process (UEFI handoff, initramfs, and early kernel init) where standard logging is unavailable.
Performance Tuning: Use ebpf, ftrace, and perf to identify bottlenecks in memory management, scheduler latency, or I/O throughput.
3. Driver Development & Hardware Integration
Driver Ownership: Design, develop, or maintain at least one Open Source or Proprietary Device Driver (Network, Storage, GPU, or Character devices).
Hardware Abstraction: Interface directly with hardware registers, managing DMA mappings, and optimizing interrupt handling (MSI-X, Threaded IRQs).
Out-of-Tree Management: Maintain driver compatibility across kernel updates using DKMS or similar frameworks.
4. Infrastructure & Automation
Registry Management: Oversee the distribution of custom kernel builds and modules via GitLab Container/Package Registries.
CI/CD for Kernel: Build automated testing pipelines (Hardware-in-the-loop) to validate kernel stability before enterprise-wide deployment.
Required Technical Skills:
Languages: Mastery of C/C++ Programming (C is preferred)
Kernel Internals: Deep understanding of VFS, Memory Management (MMU/Paging), Process Scheduling, and Networking Stacks.
Debugging Tools: Expert-level use of kprobes, trace-cmd, valgrind, and hardware-level debuggers (JTAG/Serial Console).
Build Systems: Proficiency with Kbuild, Makefiles, and building RPM/Debian packages for kernel distribution.
Security: Hands-on experience with SELinux/AppArmor policy development and kernel hardening (FIPS, KSPP).

As a Software Engineer III – Unreal Engine, you’ll be a core technical contributor and leader on a team building high-end AAA PC/Console experiences. You’ll take ownership of critical game systems, mentor other engineers, and help define technical direction. Working alongside art, design, and production, your experience and engineering insight will shape the gameplay, tools, and systems that bring our ambitious projects to life.
What You’ll Do
- Architect, implement, and optimize complex systems in Unreal Engine 5 using C++
- Lead development of gameplay, systems, and core tech features
- Collaborate with designers, artists, and producers to ensure technical feasibility and creative alignment
- Mentor junior engineers and uphold best engineering practices
- Drive performance improvements across PC and console builds
- Participate in planning, tech reviews, and cross-functional coordination
What We’re Looking For
- 7+ years of experience in Unreal Engine-based game development
- Deep expertise in C++ and Unreal Engine internals (e.g., Gameplay Framework, Replication, UObjects, GAS, )
- Experience with multiplayer, AI, Bots, Physics and rendering systems
- Shipped multiple PC/Console titles with significant system ownership
- Excellent debugging, profiling, and performance-tuning skills
- Strong software architecture skills and understanding of real-time game systems
- Proven leadership and mentoring abilities
Nice to Have
- Familiarity with Unreal Editor tooling, plugins, and build systems
- Knowledge of Agile production pipelines
- Contributions to tool development or tech pipelines
- Understanding of AI-Tools and ability to adapt them in workflows to improve productivity
Job Category: Engineering
Job Type: Full Time
Job Location: Hyderabad
Primary skills:
At least 3+ years of working experience on embedded firmware development
- Experience in multithreaded programming, network programming (wired and wireless protocols), real-time programming, cross-platform and cross-language development
- Hands-on experience on driver development for various sensors
- Working knowledge of communication protocols like UART, I2C, SPI, USB, Ethernet, etc
- Product development experience with range of microcontroller/microprocessor architectures, adoption of bare-metal, RTOS and Linux operating systems on new platforms
-Hands-on experience on software development in Bluetooth domain is added advantage
- Experience with hardware lab equipment such as digital scope, logic analyser and JTAG
- Understanding of embedded development constraints and system performance
- Experience with programming in C/C++ and Embedded C
Domain Skills
Leads a team of Engineers for designing and architecting next generation platform solutions for clusters/Interior monitoring systems
Architecting the design for new features and technologies for Platform.
Expertise in programming using C, C++ and good understanding of OOAD & UML
Capable of analyzing HW schematics to realize the SW requirements.
Support and resolve issue resolutions and clarification for cross-functional teams.
Support team lead and project manager at program level in resolving open issues
Technical Skills
Expertise in memory management (eMMC, NAND)
Design, Develop and test device drivers in Linux/Android/QNX platform.
Multithreaded programming, usage of IPCs, Interrupts & synchronization methods.
Expertise in using the communication protocols (I2C, SPI & UART) in the device driver.
Expertise in handling Device Tree based configurations.
Strong C & C++ programming skills, OOPS concepts
Linux Architecture knowhow
Strong in software development for real-time embedded systems
Experienced in Design/Architecture Tools like EA
Expertise in SCM Tools like GIT/GERRIT
Ability to create and review changes for Gerrit and participate in a continuous integration loop
Ability to create/understand the build infranstructure using CMake for the middleware components
Experience in Unit test tools like cppunit, gtest.
Know-how and experience of SAFe/Agile Development
Knowledge in Automotive Safety Standards and Processes (ASPICE).
Logical, Analytical and Debugging/Problem-Solving skills
Qualifications
B.E/B.Tech in Computer Science with hands on with Embedded software development on RTOS
You would be part of:
- Designing/Improvement of new/existing architectures of distributed computing with subcomponents of Unmanned Aerial Systems (UAS).
- Working/Researching with industrial state of the art sensor systems and modules, and developing drivers (HAL or wrapper) and applications around their usage.
- Design and implementation of communication protocols between different subcomponents of UAS for distributed computing.
- Writing Applications and Drivers from the scratch for (embedded)linux based systems.
- Scripting and automations around work flows of UAS usage.
- Working with existing sophisticated software stacks of subcomponents of UASs.
- Working closely with electronics, design and systems teams for architecture development and deployment.
- Working closely with Flight Controller engineers to do collaborative development of UAVs.
We expect you to be:
- Experienced in hands-on development of complex embedded systems involving multiple microcontrollers or SoCs.
- Very good in analytical abilities to be able to do core research and development activities.
- Able to write low level drivers (wrapper or core) from the scratch.
- Very comfortable reading and understanding datasheets and reference manuals of microcontrollers, peripherals, sensors etc.
- Able to understand existing complex embedded software stack written in C/C++.
- Solid in C.
- Good in C++.
- Comfortable with using hardware debuggers.
- Having Hands-On experience with RTOS concepts like scheduling, threads synchronicity , race conditions etc.
- Having Solid understanding of interrupt mechanisms.
- Experienced in working with different hardware protocols like SPI, I2C, UART, PWM, CAN, USB etc.
- Having Solid understanding of interrupts architecture of ARM based microcontrollers like STM32, LPC etc.
- Having Good understanding of the concept of bootloaders.
- Able to multitask.
- A self-motivated and motivating personality who can work well independently as well as part of a team
- Having good interpersonal and soft skills who can adapt to the work environment while manifesting a good positive attitude
You are awesome if you are:
- Experienced in Linux Device Driver development.
- Having good exposure of working on and understanding of any sensor modules like GPS, LIDAR etc.
- Experienced in data filtering techniques (Example: Kalman filter)
- Works towards developing Stable & Efficient Firmwares for Embedded
- Responsible for developing Firmware which are Stable, Efficient and scalable.
- Responsible to create coherent and scalable architecture designs.
- Responsible for understanding and utilizing best BLE / IOT
- Responsible for understanding various RTOS design principles.
- Qualification: B.E. / B.Tech / M.C.A. in Computer Sciences.
- Must Proficient in Embedded C, C++, BLE, Zephyr RTOS, nRF.
- Ready to work from home.
- Should have above 4 years of experience.








