
About Dassault Systemes
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As a Senior Game Programmer, you will:
o Write high-quality source code.
o Architect and own game features.
o Mentor junior team members and set good examples.
Must have skills:
o Comprehensive knowledge of game engine architecture and hands on expertise in engines like Unreal or Unity.
o 5+ years of C++ programming for games.
o Ability to deconstruct large problems into monitorable architectures, skillfully implementing and owning them over time. Specialisms if any, like multiplayer gameplay, systems programming, backend networking, performance optimization and graphics are welcome.
o Good understanding of 3D math and graphics.
o Experience with large scale pipelines for asset processing.
o Experience of having shipped a minimum of 2 game titles (preferably for consoles).
o Hands on knowledge of source control and asset management tools.
o Excellent written and verbal communication skills.
Useful if you can:
o Think critically and apply analytical skills in resolving complex issues.
o Function effectively within a large team.
o Quickly master tools and development processes.
Take direction and criticism
- Good Knowledge on CATIA V6 Customization using CAA
- Proficient in Programming Languages like C++ or Python or C#
- Knowledge on GSD & Part Workbench of CATIA V6
- Requirement gathering Analysis Design Development
- Conducting Unit Testing on developed CAA functionalities
- Strong knowledge of CATIA V6 and CAA development 3D Design
- Basic Knowledge on 3DExperience
- Good Communication Skills
- Required experience: 2- 8 years
- Remote and Onsite working in Germany and Nagpur, India
As a frontend engineer on one of our game teams, you’ll be a key contributor to developing
amazing games that millions of customers around the world enjoy. We’re always looking for great engineers who want to help us build the next amazing game, or expand and improve an
established game. You’ll design and deliver new game systems, new game features, and new
ways to delight our customers and drive revenue. You should have experience in all phases of software development and be self-directed. If you are an all-around great engineer who is willing to learn and tackle hard problems, there are ways to have a huge impact. As part of a small and growing team you will have great opportunities to build systems from scratch and own them.
Responsibilities –
• Working as part of one of our Game team or our systems team.
• Regularly shipping updates to millions of customers.
• Driving the design and iteration of new features and games, making good use of internal and external feedback
• Creating measurable success, be self-directed, and prioritise your own workload
Qualifications –
• 4+ years of professional software development experiences
• Programming experience, preferably in Javascript/Java/C++.
• You should have experience with Cocos Creator, Cocos2d-x or Unity and should be willing to work across these engines. Experience with implementing platform specific solutions is a plus.
• An under the hood understanding of software systems, awareness of best practices to build
generic and performant systems are a plus.
• Strong software engineering skills, including strong fundamentals in Algorithms and Datastructures.
• Demonstrated ability to self-direct, and drive work to completion
• Strong communication skills, and the ability to work closely with a team of peers
What do we offer?
• Competitive salary, discretionary annual bonus scheme and stock allowance.
• Flexible timing and work from home days.
• Relocation allowance
• Located in the heart of vibrant Bangalore. Our office is a stones throw from everything you need.
• Beautifully designed large office space.
• Work directly with experienced founders with deep expertise in their fields
As a frontend engineer on one of our game teams, you’ll be a key contributor to developing
amazing games that millions of customers around the world enjoy. We’re always looking for great engineers who want to help us build the next amazing game, or expand and improve an
established game. You’ll design and deliver new game systems, new game features, and new
ways to delight our customers and drive revenue. You should have experience in all phases of software development and be self-directed. If you are an all-around great engineer who is willing to learn and tackle hard problems, there are ways to have a huge impact. As part of a small and growing team you will have great opportunities to build systems from scratch and own them.
Responsibilities
• Working as part of one of our Game team or our systems team.
• Regularly shipping updates to millions of customers.
• Driving the design and iteration of new features and games, making good use of internal and external feedback
• Creating measurable success, be self-directed, and prioritise your own workload
Qualifications
• 4+ years of professional software development experiences
• Programming experience, preferably in Javascript/Java/C++.
• You should have experience with Cocos Creator, Cocos2d-x or Unity and should be willing to work across these engines. Experience with implementing platform specific solutions is a plus.
• An under the hood understanding of software systems, awareness of best practices to build
generic and performant systems are a plus.
• Strong software engineering skills, including strong fundamentals in Algorithms and Datastructures.
• Demonstrated ability to self-direct, and drive work to completion
• Strong communication skills, and the ability to work closely with a team of peers
What do we offer?
• Competitive salary, discretionary annual bonus scheme and stock allowance.
• Flexible timing and work from home days.
• Relocation allowance
• Located in the heart of vibrant Bangalore. Our office is a stones throw from everything you need.
• Beautifully designed large office space.
• Work directly with experienced founders with deep expertise in their fields











